Making of: Agame not lame
The game was created in 2014 as part of the www.spielmaterial.de author competition, which involved inventing games that fit into a small metal box.
The game was created in 2014 as part of the www.spielmaterial.de author competition, which involved inventing games that fit into a small metal box.
The rule “In the event of a tie, the player with the highest card value played FIRST wins” is changed by the Fennec.
No Lame Agamas is a card trick game. Each player tries to lay out a complete row of Agamas in front of them from cards they have picked or caught and thereby win a lot of points.
Here you will find frequently asked questions about the gameplay, material or other aspects of the game. If your question is not answered here, please contact us at this email address.
Material in the game:
50 cards in 5 colors
9 cards each with the values 1, 1, 2, 3, 5, 8, 13, 21, 34
1 hat (highest card value)
5 overview cards with the card order. Ascending card values
No Lame Agamas is a card trick game. Each player tries to lay out a complete row of Agamas in front of them from cards they have picked or caught and thereby win a lot of points.
Each player chooses their color and takes the 10 cards of that color.
He places his card with the card order in front of him. This means that all players can see who is playing with which color. The number series also helps as a thought support. In front of each player there is space for their own card display.
Born in 1981, plays at work and in his leisure time: as a father, teacher, game commentator and freelance illustrator. Lives and works on the outskirts of Innsbruck (Tyrol / Austria).